RESUME TECHNOLOGY IN THE CLASSROOM
Technology may have first
entered the language classroom in the 1950s and 1960s in the form of the
language laboratory.
Non-Computer-Based Technology
Meanwhile,
what other types of technological aids are commonly available to a language
teacher today? Consider the following as a set of suggestions.
1.
Commercially
Produced Audiotapes And CDs
Libraries
and instructional resource centers may be able to provide a surprising
variety of audiocassette tapes with (a) listening exercises, (b) lectures, (c)
stories, and (d) other authentic samples of native-speaker texts.
2.
Commercially Produced Videotapes And DVDs
Most institutions now have substantial
video libraries that offer (a) documentaries on special topics, (b) movies,
films, and news media, and (c) programs designed specifically to instruct
students on certain pects of English.
3.
Self-Made Audiotapes And CDs
Audiotapes of conversations, especially
conversations of people known to your students, can be stimu-. lating.
4.
Self-Made Videotapes And DVDs
Now that video cameras and recorders are
also accessible (if not your own, check
with your media resource center), videotapes can be created in two ways. With a
VCR you can record television programs.
5.
Overhead
Projection
Many classrooms around the world provide an
over head transparency projector as standard equipment. Commercially available
transparencies are available that can enhance a textbook lesson.
Computer Assisted Language Learning
(CALL)
Computer Assisted Language Learning or CALL refers to the
use of the computer in language courses by teachers and learners. It is defined
as the application of the computer in language teaching and learning. Nunan
(1999: 26) states that "interactive visual media which computers provided
seem to have a unique instructional capability for topics that involve social
situations or problem solving, such as interpersonal solving, foreign language
or second language learning". CALL is used to assist learning because
learners can develop and control their learning through the use of different
tools such as email, electronic books and dictionaries. Therefore, the learners
can be more autonomous because they can use the computer to get information and
feel satisfied about their learning.
Warschauer & Whittaker (1997) In
the past, EFL learning was seen as boring because educators used classical
methods for teaching. Thus, using CALL helps the learners to be more motivated,
because CALL program can provide the students with ways to learn English
"...through games, animated graphics, and problem-solving techniques.
CALL, CMC, TMLL, or
what?
Is it still correct to refer to CALL? Because, the
alternative like Computer-Mediated Communication (CMC) in which becoming more
widely accepted. Chapelle (2005) who joining the alphabet soup argument and
just accept CALL as associated with “the
broad range of activities associated with technology and language learning.
PRINCIPLES AND BENEFITS
OF CALL
There
are some guidelines that capsulize those principles adjusted from Egbert (2015)
and Betty (2003):
·
Using technology to
support the pedagogical goals of the curriculum and class. Technology focus on
course goals and take advantage to enhance those purposes.
·
Evaluating the
appropriateness of software for the goal and the provided sufficiency of
hardware.
·
CALL is explain by the
student to create a classroom environment. They required to “buy
in”
to the concept of computer-enhance learning.
·
Making the technology
can access for all learners. Various of learners’
style and learners’ ability must be consider.
Acquainting with “technophobic”
learners because not all of learners is easy to operate the computer program.
·
Using technology
effectively. According to Egbert (2005), effective is mean the students can learn
language better or faster using the technology than using ordinary tools.
·
Using technology
efficiently. Efficiently related to the time that is when the teacher or
students can finish an objectives in less time.
·
Have a back-up plan if
the technology fails. For example when presentation use the electronic and
occur the problem because of hardware or software, so we have plan if this
moment occur.
Szendeffy’s (2005) and Egbert’s
(2005) say uses of computer in language classroom are seemingly endless.
There are some recommendation
resources such as list of Web-based information and the printed book:
1.
Collaborative projects
Analysis the data can do with
statistical processing software or data management. Students in Japan and
United States are working together through collaborative project on
environmental awareness (Miyagi, 2006)
2.
Peer-editing of
composition
Peer-editing of draft of composition
means the exchange of information on disc, work based bulletin boards or
networked computers offers students an efficient. The instructor can manage the
comments at the end of the draft through this technology.
3.
E-mail.
According to Ganglewski, Meloni, &
Brant (2001), Because of email, the foreign learners do not have to be in
specific classroom in certain time just to communicate with the other foreign
language.
4.
Blogs
Blog is very important in education
because of simple web, their multimedia features, interactivity, and autonomous
learning and ability to support cooperative.
5.
Web-based bulletin
board communication
Setting up the bulletin board
discussion, the teacher also gives students a means to using directly in writing.
6.
Web page design
Nowadays, number of educational
institution that have studies program that offered for students in web page
design is rapidly growing.
7.
Videoconferencing
Videoconferencing is allowing the people
to meet and share information although in different location without travelling
8.
Reinforcement of
classroom material
Now, many textbooks come with CD-ROM
disc (accessible on computer), DVD (accessible on many computers), extra
reading and visual material, filled with practice exercises, and self-cheks
tests.
9.
Podcasting
Podcasting is the method to distributing
multimedia such as audio programs or music video through Internet, for playback
on personal computer or playback on mobile devices.
10. Games
and simulations
Many games and simulations involve the
verbal language, that stimulating students to problem solving task in which
they have to use functional language to reach the goals of the games.
11. Computer-adaptive
testing
Now, many standardized tests are
computer-adaptive that is during early items, right and wrong answer analyzed
electronically in order to presents option for later items, from a bank possible items that not too easy or
not too difficult and because that present an optimal challenge..
12. Speech
recognition software
According to Igarashi (2004), speech
recognition programs for the language classroom has many potential
applications, including simple exercises in pronunciation and electronic visual
feedback that can show accuracy of student control of prosodic and phonemic
elements.
13. Concordancing
Billions of linguistic corpus data now
available, process of concordancing that is searching for words in collocations
and contexts, become relatively simple.
14. Multimedia
presentations
Teacher and students use PowerPoint or
the other media presentation software to
make the presentation be interest with graphic, audio, art, photos, chart, and
so on.
INITIAL INTERACTION IN THE
CLASSROOM
1. Definition of Interaction
Interaction
is the collaborative exchange of thoughts, feelings, or ideas between two or
more people, resulting in a reciprocal effect on each other. Theories of
communicative competence emphasize the importance of interaction as human
beings use language in various context to negotiate meaning, or simply stated,
to get an idea out of one person’s head and into the head another person and
vice versa
2.
Interactive Principles
a.
Automaticity
Learners are thus and massage and not n grammar and other linguistics
more easily proceed to automatic modes of processing.
b.
Intrinsic motivation
As students become engaged with each other in speech acts of fulfillment
and self-actualization, their deepest drives are satisfied.
c.
Strategic Investment
Interaction requires
the use of strategic language competence both to make certain decisions on how
to say or write or interpret language, and to make repairs when communication
pathways are blocked.
d.
Willingness to
communicate
Interaction requires an
attitude on the part of the learner that says, “ I want to reach out to others
and communicate.”
e.
The language-culture
connection
The cultural loading of
interactive speech as well as writing requires that interlocutors be thoroughly
versed in the cultural nuances of language
f.
Inter language
The complexity of
interaction entails a long developmental process of acquisition. Numerous
errors of production and comprehension will be
part of this development.
g.
Communicative
competence
All of the elements of
communicative competence (grammatical, discourse, sociolinguistics, pragmatic,
and strategic) are involved in human interaction and must work together
3.
Roles
of the Interactive Teacher
As Dornyei and Murphey (2003) explained,
the success of classroom learning is very much dependent on how students relate
to each other, what the classroom environment is, how effectively students
cooperative and communicate with each other, and of course what roles the
teacher and learners play.
a. The
teacher as controller
A role that is sometimes expected in
traditional educational institutions is that of “master” controller, always in
charge of every moment in the classroom. Master controllers determine what the
students do, when they should speak, and what language forms they should use.
b. The
teacher as director
Some interactive classroom time can
legitimately be structured in such a way that the teacher is like a conductor
of an orchestra or director of a drama.
c. The
teacher as manager
This metaphor captures your role as one
who plans lessons, modules, and courses, and who structures the larger, longer
segments of classroom time, but who then allows each individual player to be
creative within those parameters.
d. The
teacher as facilitator
A facilitator capitalizes on the
principle of intrinsic motivation by allowing students to discover language
through using it pragmatically, rather that by telling them about language
e. The
teacher as resource
You are available for advice and counsel
when the student seeks it. It is of course not practical to push this metaphor
to an extreme where you would simply walk into a classroom and say something.
4.
Foreign
Language Interaction Analysis
How is a model like this helpful in
developing interactive language teaching? There are several practical uses.
First, it gives you a taxonomy for observing other teachers. Moskowitz
recommends using a chart a chart or grid to note instances of each category.
Second, it gives you a framework for
evaluating and improving your own teaching. For example, how well do you
balance teacher talk and student talk? while the FLINT model includes seven
categories for teacher talk and only two for
student talk, don not let that fool you into believing that your own
talk should dominate.
Third, the FLINT model, especially the
first seven categories, helps to set a learning climate for interactive
teaching.
5.
Questioning
Strategies for Learning
One of the best ways to develop your
role as an initiator and sustainer of interaction is to develop a repertoire of
questions provide necessary stepping can fulfill stones to communication.
Appropriate questioning in an interactive classroom can fulfill a number of
different functions (Adapted from Christenbury & Kelly, 1983; Kinsella
1991)
1. Teacher
questions give students the impetus and opportunity to produce language
comfortably without having to risk initiating language themselves.
2. Teacher
questions can serve to initiate a chain reaction of student interaction among themselves. One question may be all
that is needed to start a discussion; without the initial question, however,
students will be reluctant to initiate the process.
3. Teacher
questions give instructor immediate feedback about student comprehension. After
posing a question, a teacher can use the student response to diagnose
linguistic or content difficulties.
4. Teacher
questions provide students with opportunities to find out what they think by
hearing what they say. as they are nudged into responding to question about ,
say, a reading or a film, they can discover what their own opinions and
reactions are.
REFERENCE
Brown,
D. (2000). Teaching by principle : An
interactive approach to language pedagogy. San Fransisco, California :
Longman
Hall,
I., & Higgins, S. 2005. Primary school students’ perceptions of interactive
whiteboards. Journal of Computer Assisted Learning.
Nunan,
D. (1999). Second Language Teaching &
Learning. Boston: Heinle & Heinle Publishers. http://dspace.univ-tlemcen.dz/bitstream/112/7904/1/meiloudi-amina.pdf(RetrievedSeptember,29,
2018)
Kennewell, S. et al. (2008). Analysing the use of interactive teaching.
Journal of Computer Assisted Learning
Warschauer, M. &Whittaker, P. F.
(1997). The Internet for English
Teaching: Guidelines for Teachers. TESL Reporter, 30(1), 27-33.
http://iteslj.org/Articles/Warschauer-Internet.html.(Retrieved September, 29, 2018).
No comments:
Post a Comment