MAKALAH ICT
CHAPTER I
INTRODUCTION
In modernized areas of
the world, almost every aspect of people’s lives is affected in some way by
computers. If you rely on retirement income, disability checks from government,
tax and insurance refunds, or a host of other such payments, your receiving
them is dependent on computers. If you are an employee, chances are that your
payroll checks are computerized. Computers keep track of money deposited in
banking institutions and the interest paid. They control countless devices in modern
homes, such as those that generate electricity or purify water. They are a boon
to doctors, clinics and hospitals in diagnosing health problems – and saving
lives. Computers are used to monitor weather conditions and to keep airplanes
from colliding in the air.
The development of
information Technology (IT) has permeated the application of computers in the
learning process, which is generally known as Computer Assisted Learning (CAL).
A computer as a medium is used for the sake of facilitating people in learning,
such as learning a language. However a computer is solely a tool and a medium.
Hence, it is powerless and is totally dependent on the users. In this case, the
computer is an intermediary; it is merely a part of the entire learning
process. (Hartoyo 2008, 11)
Recently, the numbers
of English teachers using CALL has increased markedly. In addition, many
articles have been written about the role of it in English learning. Although
the potential of the Internet for educational use has not been fully explored
yet and the average school still makes limited use of computers for some
reasons , it is obvious that we have entered a new information age in which the
links between ICT and EFL have already been established. This paper is aimed at
discussing what CALL is and what advantages and disadvantages CALL offers so as
we know its strength and weaknesses in their usage for teaching English for ESL
students.
CHAPTER II
DISCUSSION
Computer-Assisted
Language Learning ( CALL )
a. Definition
and History of CALL
Computer – Assisted
Language Learning (CALL) is an approach to language teaching and learning in
which computer technology is used as an aid to the presentation, reinforcement
and assessment of material to be learned, usually including a substantial
interactive element. Computer Assisted Language Learning (CALL) studies the
role and the use of Information and Communication Technologies (ICT) in
second/foreign language learning and teaching. It includes a wide range of
activities spanning materials and courseware development, pedagogical practice
and research.
Typical CALL programs
present a stimulus to which the learner must respond. The stimulus may be
presented in any combination of text, still images, sound, and motion video.
The learner responds by typing at the keyboard, pointing and clicking with the
mouse, or speaking into a microphone. The computer offers feedback, indicating
whether the learner’s response is right or wrong, and in the more sophisticated
CALL programs, attempting to analyses the learner’s response and to pinpoint
errors. Branching to help and remedial activities is a common feature of CALL
programs.
Facing this sudden
deluge of CALL titles, students and teachers are likely to wonder: How
effective are these programs? How worthwhile is it to spend time and money on
them? How do we choose among so many offerings? Having invested much time and
effort and come to the sobering realization that their labor of love may not
have always worked miracles, CALL developers may also ask themselves: Have the
initial promises of CALL been realized? How do we improve? Is there any
untapped potential left in CALL?
There is no question
that Computer Assisted Language Learning (CALL) has come of age. Computers have
been a feature of teaching and learning of Modern Foreign Languages (MFL) since
the 1960s in higher education and since the early 1980s in secondary education.
The rapid growth in the use of ICT in MFL in the 1980s led to the foundation of
the two leading professional associations: CALICO (USA) in 1982 and EUROCALL
(Europe) in 1986, both of which continue to thrive and now form part of the
World CALL umbrella association. Early CALL favored an approach that drew
heavily on practices associated with programmed instruction. This was reflected
in the term Computer Assisted Language Instruction (CALI), which
originated in the USA and was in common use until the early 1980s, when CALL
became the dominant term. Throughout the 1980s CALL widened its scope,
embracing the communicative approach and a range of new technologies,
especially multimedia and communications technology. An alternative term to
CALL emerged in the early 1990s, namely Technology Enhanced Language
Learning (TELL), which was felt to provide a more accurate description of
the activities which fall broadly within the range of CALL. The term TELL has
not, however, gained as wide an acceptance as CALL.
b. Programs
For many years, foreign
language teachers have used the computer to provide supplemental exercises. In
recent years, advances in computer technology have motivated teachers to
reassess the computer and consider it a valuable part of daily foreign language
learning. Innovative software programs, authoring capabilities, compact disk
technology, and elaborate computer networks are providing teachers with new
methods of incorporating culture, grammar, and real language use in the
classroom while students gain access to audio, visual, and textual information
about the language and the culture of its speakers.
c. Computer-Based
Foreign Language Programs
For many years, basic
drill-and-practice software programs dominated the market in computer-assisted
language learning. These programs focused on vocabulary or discrete grammar
points. A vast array of drill-and-practice programs are still available; in
addition, however, an increasing number of innovative and interactive programs
is being developed. Simulation programs, while reinforcing grammar points,
present students with real-life situations in which they learn about the
culture of a country and the protocol for various situations. For example, the
“Ticket” series by Bluelion Software and “Recuerdos de Madrid” from D.C. Heath
are simulations that provide country-specific situations in a task-based
format. “PC Globe” and encyclopedia-type programs are information programs that
allow students to conduct research in the target language. Games such as the
foreign language versions of “Where in the World Is Carmen Sandiego?” by
Broderbund Software or “Trivial Pursuit” from Gessler publishers provide an
entertaining environment for students to learn culture and the target language
through problem-solving and competition. Writing assistants, like “Salsa” and
“Systeme-D” aid students in writing compositions in the target language by
providing help in grammar, style, and verb conjugation and use.
d.
Customizing, Template, And Authoring Program
The greatest
flexibility for teachers using CALL is in the area of authoring programs.
Teachers can use these programs to create simple or elaborate software programs
using their own materials. In this way, teachers are able to design the program
to fit their own lesson plans. Authoring programs range from simple template
programs to more complicated authoring languages. Template programs, such as
“Choicemaster” and “Storyboard” from Eurocentres Software, provide teachers
with the basic structure for a program into which they put their own exercises.
“Dasher” by Conduit Software, and “Calis,” developed at Duke University,
provide more flexibility in creating exercises that allow teachers to work with
screen design and different types of programs. Teachers have the most
flexibility in program development and design in authoring systems such as
“Toolbook,” by Asymetrix, and “Hypercard,” packaged with each Macintosh
computer, which allow multimedia capabilities as well as less complicated
authoring possibilities.
2.
Advantages and disadvantages of CALL
a.
Advantages of CALL
Many educators indicate
that the current computer technology has many advantages for second language
learning. The following are the advantages as stated by many experts:
♦ Interest
and motivation
Classical language
teaching in classroom can be monotonous, boring, and even frustrating, and
students can loose interest and motivation in learning. CALL programmers can
provide student ways to learn English through computer games, animated
graphics, and problem-solving techniques which can make drills more interesting
(Ravichandran 2000).
♦ Individualization
CALL allows learners to
have non-sequential learning habit; they can decide on their own which skills
to develop and which course to use, as well as the speed and level by their own
needs.
♦ A
compatible learning style
Students have different
style of learning, and an incompatible style for students will cause serious
conflicts to them. Computer can provide an exciting “fast” drill for one
student and “slow” for another.
♦ Optimal
use of learning time
The time flexibility of
using computer enables students to choose appropriate timing for learning.
Winter (1997) in KiliƧkaya (2007) stressed the importance of flexible learning,
learning anywhere, anytime, anyhow, and anything you want, which is very true
for the web-based instruction and CALL. Learners are given a chance to study
and review the materials as many times they want without limited time.
♦
♦ Error
analysis
Computer database can be used by teacher
to classify and differentiate the type of general error and error on account of
the influence of the first language. A computer can analyze the specific
mistakes that students made and can react in different way from the usual
teacher, which make students able to make self-correction and understand the
principle behind the correct solution. (Ravichandran, 2007)
♦ Guided
and repetitive practice
Students have freedom
of expression within certain bounds that programmers create, such as grammar,
vocabulary, etc. They can repeat the course they want to master as many as they
wish. According to Ikeda (1999) in KiliƧkaya (2007), drill-type CALL materials
are suitable for repetitive practice, which enable students to learn concepts
and key elements in a subject area.
b.
Disadvantages of CALL
Although there are many
advantages of computer, the application of current computer technology still
has its limitations and disadvantages.
• Less-handy
equipment.
According to
Ansel et al (1992) in Hartoyo (2006, 31), the CALL program is
different from traditional books that can be carried around and studied
wherever and whenever they wish: on a train, at home, in the middle of the
night, and so on. School computers or language laboratory can only be accessed
in restricted hours, so CALL program only benefits people who have computers at
home or personal notebook.
• Increased
educational costs.
Gips, DiMattia, and
Gips (2004) in Lai (2006) indicated that CALL will increase educational cost,
since computers become a basic requirement for students to purchase, and
low-budget school and low income students cannot afford a computer
• Lack
of trained teachers.
It is necessary for
teachers and students to have basic technology knowledge before applying
computer technology in second language teaching and learning. Therefore,
computers will only benefit those who are familiar with computer technology
(Roblyer 2003 in Lai 2006).
• Imperfect
current CALL programs
At present, the
software of CALL mainly deals with reading, listening, and writing skills.
There are some speaking programs have been developed recently, but their
functions are still limited. Warschauer (2004) in Lai (2006) stated that a
program should ideally be able to understand a user’s spoken input and evaluate
it not just for correctness but also for ‘appropriatness’. Speaking program
should be able to diagnose a learner’s problem with pronunciation, syntax, or
usage and then intelligently decide among a range of options.
• Inability
to handle unexpected situations
The learning situation
that a second-language learner faces are various and ever changing. Computers
merely have artificial intelligence, and it cannot deal with learner’s
unexpected learning problem or response to learner’s questions immediately as
teachers do. Blin (1994) in Lai (2006) stated that computer technology with
that degree do not exist, and are not expected to exist quite a long time. In
other words, todays computer technology and its language learning programs are
not yet intelligent enough to be truly interactive.
The advantages of CALL can be
outlined as providing motivation and autonomy for learner, compatible and time
flexible learning, immediate and detailed feedback, error analysis, and a
process syllabus. Some considerations must be given to the disadvantages of CALL,
such as less handy equipment, high cost of education, lack of trained teachers
and of CALL programs of perfect quality, and limited capacity of computers to
handle unexpected situations.
CALL has certain advantages and
disadvantages and teachers should know the strengths and weaknesses in
applying CALL in ESL classrooms. It is agreeable that technological advancement
and development has enabled the application of CALL programs in language
learning and instruction, and it has become a new trend recently. Even so,
computer technology still has its limitation and weaknesses. Therefore, we must
first realize the advantages and disadvantages of current CALL programs before
applying them to improve our teaching or to help student learning. In the end,
we can avoid the mistake in employing CALL program and get the maximum benefit
for our ESL teaching and learning.
References
Breland,H.M.
1996. Computer-assisted writing assessment: The politics of science versus the humanities. New-York:
Modern Language Association of America.
Hartoyo, Ma, Ph.D. 2006. Individual Differences in Computer Assisted
Language Learning (CALL). Semarang: Universitas Negeri Semarang Press.
History of CALL
- http://www.history-of-call.org/
htpp://www.iatefl.org.pl/call/j_soft27.htm
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